#ifndef __CUSTOM_INI__
#define __CUSTOM_INI__

char customini[] =
"; Custom game settings\n"
"[General]\n"
"version=13\n"
"\n"
"[TWINE]\n"
"Good_Name=007 - The World Is Not Enough (E)(U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[40%20WINKS]\n"
"Good_Name=40 Winks (E) (M3) (Prototype)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"\n"
"[BAKU-BOMBERMAN]\n"
"Good_Name=Baku Bomberman (J) [!]\n"
"generalEmulation\\enableLegacyBlending=0\n"
"\n"
"[BIOFREAKS]\n"
"Good_Name=Bio F.R.E.A.K.S. (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[BIOHAZARD%20II]\n"
"Good_Name=Biohazard 2 (J)\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[BOMBERMAN64E]\n"
"Good_Name=Bomberman 64 (E) [!]\n"
"generalEmulation\\enableLegacyBlending=0\n"
"\n"
"[BOMBERMAN64U]\n"
"Good_Name=Bomberman 64 (U) [!]\n"
"generalEmulation\\enableLegacyBlending=0\n"
"\n"
"[362D06B6]\n"
"Good_Name=Densha de Go! 64 (J)\n"
"generalEmulation\\enableLegacyBlending=0\n"
"\n"
"[68D128AE]\n"
"Good_Name=Densha de Go! 64 (J) (Localization Patch v1.01)\n"
"generalEmulation\\enableLegacyBlending=0\n"
"\n"
"[52150A67]\n"
"Good_Name=Bokujou Monogatari 2 (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[67000C2B]\n"
"Good_Name=Eikou no Saint Andrews (J)\n"
"frameBufferEmulation\\forceDepthBufferClear=1\n"
"\n"
"[CAL%20SPEED]\n"
"Good_Name=California Speed (U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"\n"
"[CASTLEVANIA2]\n"
"Good_Name=Castlevania - Legacy Of Darkness (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[DMPJ]\n"
"Good_Name=Mario Artist Paint Studio (J) (64DD)\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"frameBufferEmulation\\nativeResFactor=1\n"
"generalEmulation\\rdramImageDitheringMode=0\n"
"\n"
"[DMTJ]\n"
"Good_Name=Mario Artist Talent Studio (J) (64DD)\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"\n"
"[DINO%20PLANET]\n"
"Good_Name=Dinosaur Planet (Dec 2000 Beta)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"\n"
"[DONKEY%20KONG%2064]\n"
"Good_Name=Donkey Kong 64 (E)(J)(U)\n"
"frameBufferEmulation\\copyDepthToRDRAM=1\n"
"frameBufferEmulation\\N64DepthCompare=0\n"
"\n"
"[DR.MARIO%2064]\n"
"Good_Name=Dr. Mario 64 (U)\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[EXTREME_G]\n"
"Good_Name=Extreme-G (E)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[EXTREME-G]\n"
"Good_Name=Extreme-G (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[EXTREMEG]\n"
"Good_Name=Extreme-G (U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[EXTREME%20G%202]\n"
"Good_Name=Extreme-G XG2 (E) (U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[208E05CD]\n"
"Good_Name=Extreme-G XG2 (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[F1%20POLE%20POSITION%2064]\n"
"Good_Name=F-1 Pole Position 64 (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[FLAPPYBIRD64]\n"
"Good_Name=FlappyBird64\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[GOEMON2%20DERODERO]\n"
"Good_Name=Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori (J)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"\n"
"[GOEMONS%20GREAT%20ADV]\n"
"Good_Name=Goemons Great Adventure (U)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"\n"
"[HARVESTMOON64]\n"
"Good_Name=Harvest Moon 64 (U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[5CFA0A2E]\n"
"Good_Name=Heiwa Pachinko World 64 (J)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[HEXEN]\n"
"Good_Name=Hexen (E)(F)(G)(J)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[HUMAN%20GRAND%20PRIX]\n"
"Good_Name=Human Grand Prix - New Generation (J)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[I%20S%20S%2064]\n"
"Good_Name=International Superstar Soccer 64 (E) (U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[JET%20FORCE%20GEMINI]\n"
"Good_Name=Jet Force Gemini (E)(U)\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[J%20F%20G%20DISPLAY]\n"
"Good_Name=Jet Force Gemini Kiosk Demo (U)\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[J%20WORLD%20SOCCER3]\n"
"Good_Name=Jikkyou World Soccer 3 (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[301E07CC]\n"
"Good_Name=Mahjong Master (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[DMGJ]\n"
"Good_Name=Mario Artist Polygon Studio (J)\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"\n"
"[KEN%20GRIFFEY%20SLUGFEST]\n"
"Good_Name=Ken Griffey Jr.'s Slugfest\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"\n"
"[KIRBY64]\n"
"Good_Name=Kirby 64 - The Crystal Shards (E)(J)(U)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"\n"
"[MARIOGOLF64]\n"
"Good_Name=Mario Golf (E)(J)(U)\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[MARIOKART64]\n"
"Good_Name=Mario Kart 64 (E)(J)(U)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"graphics2D\\enableTexCoordBounds=1\n"
"frameBufferEmulation\\copyToRDRAM=2\n"
"\n"
"[MARIO%20STORY]\n"
"Good_Name=Mario Story (J)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[MEGA%20MAN%2064]\n"
"Good_Name=Mega Man 64 (U)\n"
"graphics2D\\correctTexrectCoords=2\n"
"\n"
"[MEGAMAN%2064]\n"
"Good_Name=Mega Man 64 (Proto)\n"
"graphics2D\\correctTexrectCoords=2\n"
"\n"
"[MLB%20FEATURING%20K%20G%20JR]\n"
"Good_Name=Major League Baseball Featuring Ken Griffey Jr.\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"\n"
"[MYSTICAL%20NINJA2%20SG]\n"
"Good_Name=Mystical Ninja 2 Starring Goemon (E)\n"
"graphics2D\\enableNativeResTexrects=1\n"
"\n"
"[NASCAR%202000]\n"
"Good_Name=NASCAR 2000 (U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[NASCAR%2099]\n"
"Good_Name=NASCAR 99 (U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[NUD-DMPJ-JPN_convert]\n"
"Good_Name=Mario Paint Studio (cart hack)\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"\n"
"[NUD-DMTJ-JPN_convert]\n"
"Good_Name=Mario Artist Talent Studio (cart hack)\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"\n"
"[OGREBATTLE64]\n"
"Good_Name=Ogre Battle 64 - Person of Lordly Caliber (U)\n"
"graphics2D\\enableTexCoordBounds=1\n"
"\n"
"[OLYMPIC%20HOCKEY]\n"
"Good_Name=Olympic Hockey Nagano '98 (E)(J)(U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"\n"
"[PAPER%20MARIO]\n"
"Good_Name=Paper Mario (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"graphics2D\\enableTexCoordBounds=1\n"
"\n"
"[PENNY%20RACERS]\n"
"Good_Name=Penny Racers (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[PERFECT%20STRIKER]\n"
"Good_Name=Jikkyou J.League Perfect Striker (J)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[POKEMON%20SNAP]\n"
"Good_Name=Pokemon Snap (U)\n"
"generalEmulation\\rdramImageDitheringMode=1\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"\n"
"[POKEMON%20STADIUM]\n"
"Good_Name=Pokemon Stadium (U)\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[POKEMON%20STADIUM%202]\n"
"Good_Name=Pokemon Stadium 2 (E)(F)(G)(I)(J)(S)(U)\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[POKEMON%20STADIUM%20G%26S]\n"
"Good_Name=Pokemon Stadium Kin Gin (J)\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[PUZZLE%20LEAGUE%20N64]\n"
"Good_Name=Pokemon Puzzle League (E)(F)(G)(U)\n"
"texture\\enableHalosRemoval=1\n"
"\n"
"[RAT%20ATTACK]\n"
"Good_Name=Rat Attack\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"\n"
"[RESIDENT%20EVIL%20II]\n"
"Good_Name=Resident Evil 2 (E)(U)\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[ROCKMAN%20DASH]\n"
"Good_Name=Rockman Dash - Hagane no Boukenshin (J)\n"
"graphics2D\\correctTexrectCoords=2\n"
"\n"
"[RUSH%202]\n"
"Good_Name=Rush 2 - Extreme Racing USA (E)(U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"graphics2D\\correctTexrectCoords=2\n"
"\n"
"[SAN%20FRANCISCO%20RUSH]\n"
"Good_Name=San Francisco Rush Extreme Racing (U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"graphics2D\\enableNativeResTexrects=2\n"
"\n"
"[S.F.RUSH]\n"
"Good_Name=San Francisco Rush Extreme Racing (E)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"graphics2D\\enableNativeResTexrects=2\n"
"\n"
"[S.F.%20RUSH]\n"
"Good_Name=San Francisco Rush Extreme Racing (U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"graphics2D\\enableNativeResTexrects=2\n"
"\n"
"[SHADOWMAN]\n"
"Good_Name=Shadow Man (B)(E)(F)(G)(U)\n"
"frameBufferEmulation\\copyDepthToRDRAM=0\n"
"\n"
"[SPACE%20INVADERS]\n"
"Good_Name=Space Invaders (U)\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[SILICON%20VALLEY]\n"
"Good_Name=Space Station Silicon Valley (U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[STAR%20TWINS]\n"
"Good_Name=Star Twins (J)\n"
"frameBufferEmulation\\fbInfoDisabled=0\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyToRDRAM=0\n"
"\n"
"[TEST]\n"
"Good_Name=Mario Artist Paint Studio (J) (1999-02-11 Prototype) (64DD)\n"
"frameBufferEmulation\\copyAuxToRDRAM=1\n"
"frameBufferEmulation\\copyFromRDRAM=1\n"
"generalEmulation\\rdramImageDitheringMode=0\n"
"\n"
"[TETRISPHERE]\n"
"Good_Name=Tetrisphere (E)(U)\n"
"graphics2D\\correctTexrectCoords=2\n"
"\n"
"[TIGGER%27S%20HONEY%20HUNT]\n"
"Good_Name=Tiggers Honey Hunt (E)(U)\n"
"frameBufferEmulation\\N64DepthCompare=1\n"
"\n"
"[TONIC%20TROUBLE]\n"
"Good_Name=Tonic Trouble (E)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[TG%20RALLY%202]\n"
"Good_Name=TG Rally 2 (E)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[TOP%20GEAR%20RALLY%202]\n"
"Good_Name=Top Gear Rally 2 (E)(J)(U)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[TUROK_DINOSAUR_HUNTE]\n"
"Good_Name=Turok - Dinosaur Hunter (E)(G)(U)(J)\n"
"frameBufferEmulation\\copyDepthToRDRAM=1\n"
"\n"
"[WAVE%20RACE%2064]\n"
"Good_Name=Wave Race 64 (E)(U)(J)\n"
"frameBufferEmulation\\copyToRDRAM=1\n"
"\n"
"[W.G.%203DHOCKEY]\n"
"Good_Name=Wayne Gretzky's 3D Hockey (E)(U)\n"
"frameBufferEmulation\\bufferSwapMode=1\n"
"\n"
"[WGHOCKEY]\n"
"Good_Name=Wayne Gretzky's 3D Hockey (J)\n"
"frameBufferEmulation\\bufferSwapMode=1\n";

#endif

