#pragma once

#include "config/config_types.h"
#include "scripting/plugin_catalog.h"

#include <cstddef>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>

class ConfigService;
class AsyncTextureCache;
class Flex;
class InputArea;
class Label;
class Button;
class Renderer;
class VirtualGridAdapter;
class VirtualGridView;

namespace scripting {
  class PluginFileCache;
}

namespace settings {

  enum class SortMode : std::uint8_t {
    NameAsc,
    NameDesc,
    UpdatedAtAsc,
    UpdatedAtDesc,
    AddedAtAsc,
    AddedAtDesc,
  };

  struct StoreCatalogEntry {
    scripting::CatalogEntry entry;
    std::string source;
    PluginSourceConfig sourceConfig;
  };

  struct PluginStoreCallbacks {
    std::function<void(std::string id, bool enable)> setEnabled;
    std::function<bool(const std::string& id)> isEnabling;
    float scale = 1.0F;
  };

  class PluginStoreContent {
  public:
    PluginStoreContent(
        std::vector<StoreCatalogEntry> catalog, ConfigService* config, std::unordered_set<std::string> onDiskIds,
        PluginStoreCallbacks callbacks, scripting::PluginFileCache* fileCache
    );
    ~PluginStoreContent();

    void populateBody(Flex& body, Renderer& renderer, AsyncTextureCache* textureCache);

    void updateOnDiskIds(std::unordered_set<std::string> ids);
    void onFileReady(const std::string& pluginId, const std::string& filename, const std::string& path);

    void setOnRebuildNeeded(std::function<void()> cb);

    [[nodiscard]] bool isDetailView() const noexcept;
    [[nodiscard]] std::optional<std::string> detailPageUrl() const;
    [[nodiscard]] std::optional<std::string> detailSourceUrl() const;
    void openDetail(std::size_t filteredIndex);
    void closeDetail();

    // Arrow/page/validate navigation for the catalog grid and detail install action.
    // Returns true when the event was consumed. Pass the sheet's focused InputArea so
    // chrome controls (search, category chips) keep their own Enter/arrow handling.
    [[nodiscard]] bool
    handleKeyEvent(std::uint32_t sym, std::uint32_t modifiers, bool pressed, bool preedit, InputArea* focused);

  private:
    void buildGridView(Flex& body, Renderer& renderer, AsyncTextureCache* textureCache);
    void buildDetailView(Flex& body, Renderer& renderer, AsyncTextureCache* textureCache);
    void stashScrollOffset();
    void restoreScrollOffset();
    void syncSortButtonGlyph();
    void cycleSortMode();
    void setSortMode(SortMode mode);
    [[nodiscard]] static SortMode sortModeFromState(std::string_view value);
    [[nodiscard]] static std::string_view sortModeStateValue(SortMode mode);
    [[nodiscard]] static std::string_view sortModeGlyph(SortMode mode);
    [[nodiscard]] static const char* sortModeTooltipKey(SortMode mode);
    void sortEntries();
    void applyFilter();
    void collectThumbnails();
    void collectSources();
    // Tags present in the catalog under the active source filter (so category chips never offer a
    // category with zero results for the selected source).
    void collectTags();
    void selectIndex(std::size_t index);
    // Position of a plugin in the current filtered order, or nullopt when the filter hides it.
    [[nodiscard]] std::optional<std::size_t> indexOfPluginId(std::string_view id) const;
    // Rebind the grid to the filtered order and restore the selection onto the plugin it names.
    void syncGridSelection();
    void moveSelection(int delta);
    [[nodiscard]] bool activateSelection();
    [[nodiscard]] bool installDetailIfAvailable();

    std::vector<StoreCatalogEntry> m_catalog;
    ConfigService* m_config = nullptr;
    std::vector<std::size_t> m_filteredIndices;
    std::unordered_set<std::string> m_onDiskIds;
    std::vector<std::string> m_sources;
    bool m_tagFiltersCollapsed = true;
    std::vector<std::string> m_allTags;
    SortMode m_sortMode = SortMode::NameAsc;
    std::string m_searchQuery;
    // Empty means "all"; both are values rather than indices so a shrinking tag or
    // source list can never leave them pointing at the wrong entry.
    std::string m_selectedTag;
    std::string m_selectedSource;
    PluginStoreCallbacks m_callbacks;
    scripting::PluginFileCache* m_fileCache = nullptr;

    std::optional<std::size_t> m_detailIndex;
    std::string m_detailReadme;
    bool m_detailReadmeLoading = false;

    VirtualGridView* m_grid = nullptr;
    Label* m_countLabel = nullptr;
    Button* m_sortButton = nullptr;
    std::optional<std::string> m_selectedPluginId;
    std::function<void()> m_onRebuildNeeded;

    std::unordered_map<std::string, std::string> m_thumbnailPaths;
    std::optional<float> m_pendingRestoreScrollOffset;

    Renderer* m_renderer = nullptr;
    AsyncTextureCache* m_textureCache = nullptr;
    std::unique_ptr<VirtualGridAdapter> m_adapter;
  };

} // namespace settings
