{
    "id": "rct2.scenery_wall.wallwf32",
    "authors": [
        "Chris Sawyer",
        "Simon Foster"
    ],
    "version": "1.0",
    "originalId": "0A188083|WALLWF32|A93FEE6A",
    "sourceGame": "rct2",
    "objectType": "scenery_wall",
    "properties": {
        "isAnimated": true,
        "height": 4,
        "price": 180
    },
    "images": [
        "$RCT2:OBJDATA/WALLWF32.DAT[0..15]"
    ],
    "strings": {
        "name": {
            "en-GB": "Waterfall",
            "fr-FR": "Chute d’eau",
            "de-DE": "Wasserfall",
            "es-ES": "Cascada",
            "it-IT": "Cascata",
            "nl-NL": "Waterval",
            "sv-SE": "Vattenfall",
            "ko-KR": "폭포",
            "zh-CN": "瀑布",
            "zh-TW": "瀑布",
            "pt-BR": "Cachoeira",
            "cs-CZ": "Vodopád",
            "ja-JP": "滝",
            "pl-PL": "Wodospad",
            "ru-RU": "Водопад",
            "eo-ZZ": "Akvafalo",
            "ca-ES": "Cascada",
            "fi-FI": "Vesiputous",
            "gl-ES": "Fervenza"
        }
    }
}
