R: Analysis and Manipulation of Data from Minecraft Bedrock Edition

# Analysis and Manipulation of Data from Minecraft Bedrock Edition

## Documentation for package ‘rbedrock’ version 0.3.3

- DESCRIPTION file.
- Package NEWS.

## Help Pages

A B C D E F G H I L M N P R S U W

## -- A --

ActorDigest | Read and write Actor Digest Data
Actors | Read and write Actor data

## -- B --

bedrockdb | Open a Bedrock Edition world for reading and writing.
bedrock_random | Random Number Generation for Minecraft
bedrock_random_create_seed | Random Number Seeds for Minecraft
bedrock_random_get_double | Random Number Generation for Minecraft
bedrock_random_get_float | Random Number Generation for Minecraft
bedrock_random_get_int | Random Number Generation for Minecraft
bedrock_random_get_uint | Random Number Generation for Minecraft
bedrock_random_seed | Random Number Generation for Minecraft
bedrock_random_state | Random Number Generation for Minecraft
Biomes | Read and write biomes data.
biome_id | List Minecraft Bedrock Edition biomes.
BlockEntity | Load and store BlockEntity NBT data

## -- C --

Checksums | Load and store Checksums data
ChunkVersion | Read and write chunk version data
chunk_blocks | Extract or replace chunk blocks from an array
chunk_blocks<- | Extract or replace chunk blocks from an array
chunk_keys | Read and manipulate chunk keys
chunk_origin | Get or set the coordinates of the origin of a chunk
chunk_origin<- | Get or set the coordinates of the origin of a chunk
chunk_origins | Read and manipulate chunk keys
chunk_positions | Read and manipulate chunk keys
chunk_tag_int | Read and manipulate chunk keys
chunk_tag_str | Read and manipulate chunk keys
close.bedrockdb | Open a Bedrock Edition world for reading and writing.
create_acdig_keys | Read and write Actor Digest Data
create_chunk_keys | Read and manipulate chunk keys
create_world | Utilities for working with Minecraft world folders.

## -- D --

Data2D | Read and write Data2D data
Data3D | Read and write Data3D data
delete_values | Remove values from a bedrockdb.

## -- E --

Entity | Load and store Entity NBT data
export_world | Utilities for working with Minecraft world folders.

## -- F --

FinalizedState | Load and store FinalizedState data

## -- G --

get_acdig_data | Read and write Actor Digest Data
get_acdig_value | Read and write Actor Digest Data
get_actors_data | Read and write Actor data
get_actors_value | Read and write Actor data
get_biomes_data | Read and write biomes data.
get_biomes_value | Read and write biomes data.
get_biomes_values | Read and write biomes data.
get_block_entity_data | Load and store BlockEntity NBT data
get_block_entity_value | Load and store BlockEntity NBT data
get_block_entity_values | Load and store BlockEntity NBT data
get_checksums_data | Load and store Checksums data
get_checksums_value | Load and store Checksums data
get_checksums_values | Load and store Checksums data
get_chunk_blocks_data | Load block data from one or more chunks
get_chunk_blocks_value | Load block data from one or more chunks
get_chunk_blocks_values | Load block data from one or more chunks
get_chunk_version_data | Read and write chunk version data
get_chunk_version_value | Read and write chunk version data
get_chunk_version_values | Read and write chunk version data
get_data | Read values stored in a bedrockdb.
get_data2d_data | Read and write Data2D data
get_data2d_value | Read and write Data2D data
get_data2d_values | Read and write Data2D data
get_data3d_data | Read and write Data3D data
get_data3d_value | Read and write Data3D data
get_data3d_values | Read and write Data3D data
get_entity_data | Load and store Entity NBT data
get_entity_value | Load and store Entity NBT data
get_entity_values | Load and store Entity NBT data
get_finalized_state_data | Load and store FinalizedState data
get_finalized_state_value | Load and store FinalizedState data
get_finalized_state_values | Load and store FinalizedState data
get_hsa_data | Read and write HardcodedSpawnArea (HSA) data
get_hsa_value | Read and write HardcodedSpawnArea (HSA) data
get_hsa_values | Read and write HardcodedSpawnArea (HSA) data
get_keys | Get a list of keys stored in a bedrockdb.
get_legacy_biomes_data | Read and write biomes data.
get_legacy_biomes_value | Read and write biomes data.
get_legacy_biomes_values | Read and write biomes data.
get_nbt_data | Read and Write NBT Data
get_nbt_tag | Create an NBT value
get_nbt_value | Read and Write NBT Data
get_nbt_values | Read and Write NBT Data
get_pending_ticks_data | Load and store PendingTicks NBT data
get_pending_ticks_value | Load and store PendingTicks NBT data
get_pending_ticks_values | Load and store PendingTicks NBT data
get_random_ticks_data | Load and store RandomTicks NBT data
get_random_ticks_value | Load and store RandomTicks NBT data
get_random_ticks_values | Load and store RandomTicks NBT data
get_subchunk_blocks_data | Load and store SubchunkBlocks data
get_subchunk_blocks_from_chunk | Load and store SubchunkBlocks data
get_subchunk_blocks_value | Load and store SubchunkBlocks data
get_subchunk_blocks_values | Load and store SubchunkBlocks data
get_value | Read values stored in a bedrockdb.
get_values | Read values stored in a bedrockdb.
get_world_path | Utilities for working with Minecraft world folders.

## -- H --

has_values | Read values stored in a bedrockdb.
HSA | Read and write HardcodedSpawnArea (HSA) data

## -- I --

import_world | Utilities for working with Minecraft world folders.
is_bedrockdb | Open a Bedrock Edition world for reading and writing.
is_nbt | Create an NBT value

## -- L --

list_biomes | List Minecraft Bedrock Edition biomes.
list_worlds | Utilities for working with Minecraft world folders.
locate_blocks | Locate the coordinates of blocks in a chunk

## -- M --

minecraft_worlds | Utilities for working with Minecraft world folders.

## -- N --

nbt_byte | Create an NBT value
nbt_byte_array | Create an NBT value
nbt_compound | Create an NBT value
nbt_double | Create an NBT value
nbt_float | Create an NBT value
nbt_int | Create an NBT value
nbt_int_array | Create an NBT value
nbt_list | Create an NBT value
nbt_long | Create an NBT value
nbt_long_array | Create an NBT value
nbt_raw_string | Create an NBT value
nbt_short | Create an NBT value
nbt_string | Create an NBT value

## -- P --

parse_chunk_keys | Read and manipulate chunk keys
payload | Create an NBT value
PendingTicks | Load and store PendingTicks NBT data
put_acdig_data | Read and write Actor Digest Data
put_acdig_value | Read and write Actor Digest Data
put_actors_data | Read and write Actor data
put_actors_value | Read and write Actor data
put_biomes_data | Read and write biomes data.
put_biomes_value | Read and write biomes data.
put_biomes_values | Read and write biomes data.
put_block_entity_data | Load and store BlockEntity NBT data
put_block_entity_value | Load and store BlockEntity NBT data
put_block_entity_values | Load and store BlockEntity NBT data
put_chunk_blocks_data | Load block data from one or more chunks
put_chunk_blocks_value | Load block data from one or more chunks
put_chunk_blocks_values | Load block data from one or more chunks
put_chunk_version_data | Read and write chunk version data
put_chunk_version_value | Read and write chunk version data
put_chunk_version_values | Read and write chunk version data
put_data | Write values to a bedrockdb.
put_data2d_data | Read and write Data2D data
put_data2d_value | Read and write Data2D data
put_data2d_values | Read and write Data2D data
put_data3d_data | Read and write Data3D data
put_data3d_value | Read and write Data3D data
put_data3d_values | Read and write Data3D data
put_entity_data | Load and store Entity NBT data
put_entity_value | Load and store Entity NBT data
put_entity_values | Load and store Entity NBT data
put_finalized_state_data | Load and store FinalizedState data
put_finalized_state_value | Load and store FinalizedState data
put_finalized_state_values | Load and store FinalizedState data
put_hsa_data | Read and write HardcodedSpawnArea (HSA) data
put_hsa_value | Read and write HardcodedSpawnArea (HSA) data
put_hsa_values | Read and write HardcodedSpawnArea (HSA) data
put_legacy_biomes_data | Read and write biomes data.
put_legacy_biomes_value | Read and write biomes data.
put_legacy_biomes_values | Read and write biomes data.
put_nbt_data | Read and Write NBT Data
put_nbt_value | Read and Write NBT Data
put_nbt_values | Read and Write NBT Data
put_pending_ticks_data | Load and store PendingTicks NBT data
put_pending_ticks_value | Load and store PendingTicks NBT data
put_pending_ticks_values | Load and store PendingTicks NBT data
put_random_ticks_data | Load and store RandomTicks NBT data
put_random_ticks_value | Load and store RandomTicks NBT data
put_random_ticks_values | Load and store RandomTicks NBT data
put_subchunk_blocks_data | Load and store SubchunkBlocks data
put_subchunk_blocks_value | Load and store SubchunkBlocks data
put_subchunk_blocks_values | Load and store SubchunkBlocks data
put_value | Write values to a bedrockdb.
put_values | Write values to a bedrockdb.

## -- R --

RandomTicks | Load and store RandomTicks NBT data
rbedrock_example | Get path to rbedrock example
rbedrock_example_world | Get path to rbedrock example
read_acdig_value | Read and write Actor Digest Data
read_checksums_value | Load and store Checksums data
read_chunk_version_value | Read and write chunk version data
read_data2d_value | Read and write Data2D data
read_data3d_value | Read and write Data3D data
read_finalized_state_value | Load and store FinalizedState data
read_hsa_value | Read and write HardcodedSpawnArea (HSA) data
read_leveldat | Read and write data from a world's level.dat file.
read_nbt | Read and Write NBT Data
read_nbt_data | Read and Write NBT Data
read_subchunk_blocks_value | Load and store SubchunkBlocks data

## -- S --

simulation_area | Calculate a player-based simulation area
spawning_area | Calculate a player-based spawning area
SubchunkBlocks | Load and store SubchunkBlocks data
subchunk_coords | Load and store SubchunkBlocks data
subchunk_origins | Load and store SubchunkBlocks data

## -- U --

unnbt | Create an NBT value
update_checksums_data | Load and store Checksums data

## -- W --

worlds_dir_path | Utilities for working with Minecraft world folders.
write_acdig_value | Read and write Actor Digest Data
write_checksums_value | Load and store Checksums data
write_chunk_version_value | Read and write chunk version data
write_data2d_value | Read and write Data2D data
write_data3d_value | Read and write Data3D data
write_finalized_state_value | Load and store FinalizedState data
write_hsa_value | Read and write HardcodedSpawnArea (HSA) data
write_leveldat | Read and write data from a world's level.dat file.
write_nbt | Read and Write NBT Data
write_nbt_data | Read and Write NBT Data
write_subchunk_blocks_value | Load and store SubchunkBlocks data